Charged Pulse

Charged Pulse (Or "Pulse" for short) is a supportive Perk-A-Cola, allowing you to revive teammates twice as fast. It can also revive you on solo mode. The perk machine is a yellow and white, with a single electrocardiogram pulse as a logo on top of it. The Perk costs 1500, making it the cheapest perk in the game.

Location (Needs Updates)
In Die Fabrik, this perk is in the starter room.

In Nacht, this perk is in the starter room

In Sanctuary, this perk is in the starter area, covered by hedges

In Cabin, this perk is in the corner, to the right of Refurbish and in front of the shelves.

Trivia

 * This perk is the cheapest, costing 1500, 500 below Duo-Shot's 2000.
 * Unlike the original Call of Duty: Zombies, price of the perk does not drop to 500 when playing solo.
 * In solo, unlike in Call of Duty: Zombies this perk does not disappear after 3 uses, and instead simply stops working after 5 downs.
 * This perk is seen as the least useful in most cases.
 * The perk, like all perks, needs power.
 * The perk is not as useful for late game survival, but getting it is a good idea, due to the inevitable teammates going down in co-op.
 * It is recommended to take Pulse last, or not at all.